If you want to pick up another big guy, the Minotaur is a better grab than the Troll which would leave you with 40k to buy FF/cheerleaders/coaches. This'll bring you to 910k leaving you with a healthy 190k to spend. Honestly, Pact plays best when you just run them as "bad" humans light on big guys. Two heads is cool, but Dodge is the better choice. It's wasted to have Leader when nobody on your team has Block yet. I'd try to fit the extra reroll in given that Pact has average stats and no base skills. Guard on big guys is pretty good on a team that otherwise gets run on by easier to play bash teams like orcs. Guard is also reasonable given how Wild Animal works. A more reasonable choice would be Break Tackle if you're looking to take a minotaur for murder purposes. I'd avoid Claw here as Pact has no base skills which are far more important. Thirteen players is definitely something worth thinking about, but I'd probably look at shifting things around to get a different perk first (star player upgrade, etc). Is 13 players worth it, or should I take 5 fan factor, or some other perk?įF isn't really worth something to invest heavily in IMO especially given that Chaos Pact doesn't need to go first/second nearly as much as some other teams (lookin' at you, dwarfs). That's a few questions, but here are my thoughts:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |